Showing posts with label Champions TD. Show all posts
Showing posts with label Champions TD. Show all posts

Thursday, May 21, 2015

Champions TD 2.0 - Meet the Druid

Want to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.

Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!


Welcome to the Sam and Dan Games Developer Blog!

PTD2 Trainer Pass! Get it today!

A great way to support us while getting amazing rewards!

What you get:
  • Increased chance for Shiny/Shadow pokemon to appear in the wild
  • No ads while you play the game
  • Get a copy of shiny giveaway pokemon automatically every week
  • Faster Breeding - Breed with only one extra visit instead of 2, essentially breed something every other day!
  • Faster Leveling - Get twice the experience on every battle!
  • Giveaways for pass holders only
You get all of this for only $1.99! One time payment! Get it today!

Champions TD 2.0

I hit a point in Champions that the game wasn't going in the direction that I liked. I wanted units to stand out more and play more of an individual role, rather than have a massive zerg/army.

This lead to a big overhaul of the game that is currently underway. I still need more time to show you guys the fruits of this overhaul but I wanted to start presenting you guys with some of the content that I had finished this past week.

One of the biggest changes is the way the units in the game will work now. The current model is that units would gain attacks and specs as you leveled them up. Similar to Pokemon, where you gain attacks and evolve as your level up. While this model can work, I wanted to try something different for this game. With a name like Champions every unit must feel complete like a Champion even when it is low leveled. Also I have been playing some Heroes of the Storm and I had previously played some League of Legends (not very much) and I really enjoyed the setup of their abilities.

Each unit in those games has a clear role. I thought this was missing and not very emphasized in Champions but that is changing. Now when you pick your class and when you get a new unit it will show you very clearly what is the intended role.

Meet the Druid

This week I worked on and finished the Druid Class and so I will show you using this class as an example.
Descriptions now quickly point to the important details.

Units will now have a passive ability, an ultimate ability and three active abilities that you get from the start. Very similar too Moba games. Let's look at the Druid's abilities.

Druid's abilities

We can see the 5 abilities the Druid class has. Some of them are similar to the ones in the game right now but most are changed in some ways and then you have some completely new ones.

The first 3 are the Active Abilities:

  • Nature's Fury - A buff to all party members, that increases their strength and intellect.
  • Bear Form - Transform into a Bear! It also multiplies your armor and stamina x2.
  • Refresh - An instant heal over time spell that can be used on self and allies.
Then we have the Passive Ability:
  • Thorn Skin - When ever hit by a physical attack, deal damage back.
Last and definitely not least we have the Ultimate Ability:

  • Roots - When activated, enemies around the druid will be rooted and damaged every second for 20 seconds.
Roots in action


You may have noticed that the Ultimate Ability is something that is activated. This is something that is true for all Ultimates. You can activate them by pressing on the corresponding button on the bottom right of the screen. You will have to figure out when is the right time to activate such a powerful move.

On top of everything these moves can be upgraded! Using Valor points that you get for beating enemies and clearing waves you can upgrade your unit and its abilities for the duration of the level.

There are three levels of upgrades that you can get with each unit. Each level cost more Valor Points than the last. Let's look at each level for the Druid class.

Level 1 Upgrades for Druid
Pictured above is the menu you get when you press on your unit's profile. You get a quick view of their attacks, their stats and possible upgrades.

Before I get into each upgrade I want to note that on top of upgrading your abilities each upgrade will also boost your stats a decent amount. For Level 1 Upgrades all using will get a +10 or 10% Stamina increase (whichever is better).

As a note in this screenshot I have (505) Valor for testing purposes, in most levels you start with 0 and earn them as you defeat enemies.

Level 1 Upgrades will always upgrade your Passive Ability.

In this case you can read the picture to see the different ways you can upgrade. My hope is that on some stages some upgrades will be better than others. It is up to you to find out what are the best upgrades to get for each stage.

Level 2 Upgrades will always  upgrade one of your 3 Activate Abilities.

Level 2 Upgrades for Druid
As we can see the cost of Valor doubles for each level. Sometimes you won't be able to reach level 3. Or you might just want to upgrade all your units Level 1 upgrades. Or maybe upgrade one unit all the way.

The previous (current) design doesn't really allow for such descision which is why I'm excited for these changes!

Level 2 Upgrades will upgrade their your Strength or Intellect (this is based on what is better for the Unit) by + 10 or 10%, whichever is best.

Each Level 2 Upgrade will target one of your 3 Active Abilities.

The first upgrade applies to Nature's Fury making it also boost your Stamina and Armor. Useful for tanking purposes! The second applies to Refresh, making your Refresh instantly heal on top of the over time component. Very useful for healing purposes!

The third choice lets you change your Bear Form ability completely! Instead of a Bear you transform into a Wolf. Instead of Armor your Strength is multiplied by x2 and your auto attacks will deal damage to all nearby enemies! Giving the Druid class to also deal decent damage!

Druid in Human Form (doesn't stay long like this)
Druid in Bear Mode - Your armor will still show when transformed
Druid in Wolf Mode - Available when you upgrade it via Level 2 Upgrades
As you might have guessed Level 3 Upgrades always upgrade your Ultimate Ability!


Not shown in the picture is the fact that Level 3 Upgrades will either increase your Haste, Armor or Magical Armor (depending on your Unit) by +10 or 10% (haste always 10%) whichever is best.

My goal with Level 3 Upgrades was to really make things exciting with the Ultimate and maybe I made things too strong but that's okay! You have to use up a lot of Valor to reach Level 3 so I want it to be rewarding.

Wanted to briefly talk about each on of the upgrades. The first one is one of my favorites because essentially it make the Ultimate be always on for your character yet it's not as predictable as the regular version since it pulses every 10 seconds instead of every second. Seems like it would be good for long fights with many small weak units.
The second one is really fun because for twenty seconds your party becomes REALLY STRONG! Not only are they healed constantly, but their attack stats are doubled and their haste is increased by 50%! This seems really great for waves that have strong enemies that deal a lot of damage but need to be controlled.

The last one is also very fun cause it gives you the ultimate (no pun intended) control! Not only will enemies around your Druid will get rooted but you can put your root power in another lane at the same time!

So that's the Druid class! The great thing is that all units in the game will have their own set of abilities and upgrades! I'm hoping to have about 60 units in the game all with their own little twist! So far I have designed on paper the abilities and talents for 20+ units and I'm really looking forward to sharing more with you guys and most importantly building it in the game so you guys get a chance to enjoy them for yourselves!

Next week I'll be working on the Rogue class (my class in World of Warcraft that I played in Vanilla!)

Thank you for reading and all your support! Much love! - Sam

Monday, March 30, 2015

Champions TD is evolving! Trainer VS: Picking your avatar, wins streak!

Want to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.

Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!

Welcome to the Sam and Dan Games Developer Blog!

PTD2 Trainer Pass! Get it today!

A great way to support us while getting amazing rewards!

So let's talk about what you get:
  • Increased chance for Shiny/Shadow pokemon to appear in the wild
  • No ads while you play the game
  • Get a copy of shiny giveaway pokemon automatically every week
  • Faster Breeding - Breed with only one visit instead of 2, essentially breed something everyday!
  • Faster Leveling - Get twice the experience on every battle!
  • Giveaways for pass holders only
You get all of this for only $1.99! One time payment! Get it today!

Champions TD is evolving!
These past few weeks I've been really thinking about what Champions TD is becoming and where it is headed. Game Design is such that it is an evolving living thing. Game change direction all the time. Mostly in secret where only developers see but here at Sam and Dan Games we try to be really open about our process so that you are involved in it.

Also I'm looking at how the game performs in different platforms. We want to release the game for mobile devices and so the performance of the game is important.

In an effort to really focus the game and give more meaning to individual units the game will have some big changes.

  • New Valor System (Unit Upgrade system) - This Valor system will work like the resources in most Tower Defense game. You start off with some amount of Valor each level and you use it to temporarily upgrade units for that level. As you defeat enemies you will earn more Valor that you can use to further level up your units. Very similar to how you would upgrade a "tower" in most tower defense games.
  • Only 5 units can be used on a level - Similar to PTD1 and 2 you will only be able to bring in a certain amount of units to a level. This is to increase the strategy involved in who you bring, make each unit much more important and to make performance much better.
  • Tent will only hold one unit/levels will have more tents - Each tent will only hold one unit and so you will usually have 5 tents each level.
  • You will only have 1 of each class of unit (but can keep the ones you have!) - You will no longer be able to get an infinite amount of Bandits, you will only unlock one unit as you play the levels. For example you can have multiple healers but only one timothy or only one Cave Mystic. In the future I will add different types of healers that you will be able to use. Including some hybrids. After some thought and your feedback I think it will be okay to still have some units be able to be recruited more than once. Thanks for the feedback!
  • Player Activated Moves - Some units will have attacks that will be player activated and aimed. An example is the Yeti's Avalanche move.
  • More Skin Selections when creating your character - Finally got around to adding more skin variations for your character.
Due to all these changes most levels will change. You will be able to keep your units and the items you have collected so far.

Trainer VS: Picking your avatar, win streaks!
For Trainer VS I will be adding the ability to pick from avatars that you have unlocked, I will also add a new win streak mechanic. Win a number of fights before losing 3 times. If you lose 3 times then the win amount resets and you start over. If reach the goal then you will win new TMs for your account.

Weekly Progress

Champs TD - Evolving

  • Valor System (0%)
  • Only 5 Units per level (0%)
  • Tent will only hold 1 unit (0%)
  • Only 1 of each unit/Unlock units by beating levels (0%)
  • Player Activated Moves (0%)
  • New starting levels to unlock units and better tutorial (0%)
  • New Graphics for menus and UI components (50%)
  • More Skin Variations when creating your character (100%)
  • More Hair Colors for the existing styles (100%)
  • Human characters will now have a shirt on when you remove their chest piece (100%)
PTD 2 - Trainer VS Moved to next blog

  • Pick your avatar (0%)
  • See more opponent info (0%) - See their wins and their trainer ID
  • Win Streak Mechanic (0%)
  • Win Streak TM Rewards (0%)
That's what I'm working on this week if you have any questions or comments please please please contact me by email, twitter or in the blog comments. Thanks!

Wednesday, March 18, 2015

Still getting it done! Champions TD game fixes!

Want to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.

Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!

Welcome to the Sam and Dan Games Developer Blog!

PTD2 Trainer Pass! Get it today!

A great way to support us while getting amazing rewards!

So let's talk about what you get:
  • Increased chance for Shiny/Shadow pokemon to appear in the wild
  • No ads while you play the game
  • Get a copy of shiny giveaway pokemon automatically every week
  • Faster Breeding - Breed with only one visit instead of 2, essentially breed something everyday!
  • Faster Leveling - Get twice the experience on every battle!
  • Giveaways for pass holders only
You get all of this for only $1.99! One time payment! Get it today!

Auction House and Champions Item Variety

Game Fixes
Thanks to some great fans (who am I kidding you are all great!) we've managed to find some pesky bugs that I want to fix plus some changes to some abilities for units.

Drag Flag Colors - Right now you always see a blue flag when you drag a tent flag. I'm making it so it will show the proper color and remove the massive confusion this causes.

Summoned Units Not Taking Level Lives - The Lacky that the Bandit Boss summons is very weak and so he dies pretty quickly. This change makes it so you won't lose a level life when a summoned minnion like the lacky dies.

Changing attacks to be more viable for player - When I design enemies I make sure their attacks are appropriately strong but slow enough to give you time to dodge the attack. Once you recruit an enemy their attack becomes part of your arsenal, and while very strong they are too slow for actual play and so I will make these slow attacks be faster but only when you play the unit, the enemies themselves will still have their version.

There are other changes that will happen but these are the ones that I'm focused on this week along with the Auction House and Item Variety.

Weekly Progress

Champions TD - Item Variety and Auction House  Released!


Same item but different stats under the new item variety system
  • Game Fixes (100%)
    • Drag Flag Colors (100%)
    • Summoned Units Not Taking Level Lives (100%)
    • Changing Attacks to be more viable for player minions (100%)
  • Item Variety (100%)
    • Creating Item Level System (100%)
      • Prefixes (100%)
    • Dealing with current gear (100%)
    • Apply to Auction House (100%)
    • Made Selling prices consistent based on item rating (100%)
    • Item comparison screen will now compare the item's rating to each other (100%)
  • Auction House (100%)
    • Add Check Sum for sending and receiving (100%)
    • Money Text Stuff (100%)
    • Others (100%)
      • Transferring Items/Currency over to Auction Box and back to account (100%)
        • Creating Auctions from Game (100%)
        • Sending Money from Game (100%)
        • Receive Items and Money from Auction House Storage (100%)
    That's what we have for this week, as always, let me know what you think!

    Wednesday, March 11, 2015

    New Multiplayer Feature for PTD2, Trainer VS! Champion Items Variety and Auction House Opening!

    Want to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.

    Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!

    Welcome to the Sam and Dan Games Developer Blog!

    PTD2 Trainer Pass! Get it today!

    A great way to support us while getting amazing rewards!

    So let's talk about what you get:
    • Increased chance for Shiny/Shadow pokemon to appear in the wild
    • No ads while you play the game
    • Get a copy of shiny giveaway pokemon automatically every week
    • Faster Breeding - Breed with only one visit instead of 2, essentially breed something everyday!
    • Faster Leveling - Get twice the experience on every battle!
    • Giveaways for pass holders only
    You get all of this for only $1.99! One time payment! Get it today!

    Trainer VS!
    A much requested feature will make an appearance in Pokemon Tower Defense 2. You will be able to battle other trainers in 1v1 battles! Here is how it works:

    Battle other Trainers
    • In the Story Mode in the game pick 3 pokemon in the order that you want them to come out with the attacks that you want them to have.
    • Pick from available command styles (This will determine what pattern of attacks your pokemon will use when battling other trainers. The default and only one available when I realease will be to do the first attack once then switch to the second attack. More will be added in the future. Fun fact: This is the behavior of a lot of the enemies you fight in the game.)
    • Pick Ability for that Pokemon.
    • After you do that go to your Pokepad and press Trainer VS press the battle button and you will be paired up with another trainer to battle!
    Once you get into a battle you won't get to switch out your pokemon or change attacks. You will have to rely on the order that you place them in and the attacks, abilities and command style you picked in order to win the battle.

    Eventually there will be different things like different ranks and different avatars you can win for this mode! So look forward to that!

    Champions Item Variety
    A much needed feature will be added to Champions TD. Item Variety! What does it mean you ask? Well it means that the same item can now have different stats. For example you can get a Sword of the Bear that has stamina and strength or you can get the same Sword but it will be called Sword of the Wolf and instead of stamina it will just have strength but more of it. This will add more variety and more reasons to possibly replay levels to get the loot just the way you want it. If the loot isn't right then you can put it up for Auction or search for the item in the Auction House that has the stats you want.

    Auction House Opening!
    Speaking of the Auction House, after a looooonggg lonnnggg looonnggg time the Auction House is almost ready to be opened! I look forward to it so I hope you guys do to!

    Lots to do this week so keep checking out my progress and cheer me on Twitter!

    Weekly Progress

    Pokemon Tower Defense 2 - Trainer VS Released!
    After setting up your team in PokeStorage go to Trainer VS

    You can see your total wins! This is my team at the moment, still need to work on it...
    • Saving Trainer's Setup (100%)
    • Saving Trainer's Winning Stats (100%)
    • Showing your wins (100%)
    • Screen for selecting and saving your team (100%)
    • Battle Set up (100%)
      • Loading Trainer's Pokemon and putting them in battle (100%)
      • Removing options for selecting pokemon or their attacks (100%)
      • Putting your pokemon in battle (100%)
      • Recording your result (100%)
    Champions TD - Item Variety and Auction House Moved to Next Week
      That's what we have for this week, as always, let me know what you think!

      Tuesday, March 3, 2015

      Gym Challenge Heats Up! VS Blaine enter the battle! Auction House progress!

      Want to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.

      Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!

      Welcome to the Sam and Dan Games Developer Blog!

      PTD2 Trainer Pass! Get it today!

      A great way to support us while getting amazing rewards!

      So let's talk about what you get:
      • Increased chance for Shiny/Shadow pokemon to appear in the wild
      • No ads while you play the game
      • Get a copy of shiny giveaway pokemon automatically every week
      • Faster Breeding - Breed with only one visit instead of 2, essentially breed something everyday!
      • Faster Leveling - Get twice the experience on every battle!
      • Giveaways for pass holders only
      You get all of this for only $1.99! One time payment! Get it today!

      Gym Challenge Heats up! VS Blaine enters the battle!
      Late last week I got some great ideas for how I would do the Blaine battle for the Gym Challenge. I've been watching a lot of World of Warcraft on Twitch (while I work), especially guilds trying to beat Mythic Blackrock Foundry (the latest raid dungeon in World of Warcraft). So I think this battle is very influenced by different MMO bosses that I've seen lately. I hope you guys will enjoy! I'll try to make it pretty challenging without making it feel unfair. That is the ultimate goal for game development. I've also added a new poll so that you can vote on what reward you will want for the gym.
      Blaine - Cinnabar Gym Leader

      Auction House Progress
      The Auction House is still in progress, it is slow and steady but things are coming together, I didn't think it would be fair for you guys that I spent another whole week just on it so I'm also doing the gym challenge for PTD2. I'm very excited for the auction house, it won't be super pretty at first but it will be functional.
      Work in progress

      Weekly Progress

      Pokemon Tower Defense 2 - VS Blaine Released!
      • Background Graphic (100%)
      • Level Layout (100%)
      • Blaine Graphic (100%)
      • Level Menu Setup (100%)
      • Oak's Helpful dialog (100%)
      • New Boss Attacks (100%)
        • Molten Rock Throw (100%) - User focuses on a target for a while then throws a Molten Rock at their last location. The rock hits and creates a lava puddle around the location. The less damage the user has the more molten rocks it will throw at more targets.
      • Level Waves (100%)
      • Mega Evolutions Pokemon (100%) 
        • Graphics (100%)
        • Stats (100%)
        • New Item (100%)
        • Server Code (100%)
      • Made Legendary Dogs less likely (but still pretty available) to show up once you beat the game (100%)
        Champions TD Auction House Moved to Next Week
        • Log In (100%)
        • Creating/Changing your Auction House Nickname (100%) - This shows up in your auctions and bids.
        • Pagination for certain pages (100%)
        • Creating an Auction (100%)
        • Ending Auctions (100%) - this happens as needed
          • Sending notifications (100%)
          • Sending Items (100%)
          • Sending Money (100%)
        • Bidding/Buying on Auction (100%)
          • Buyout (100%)
          • Bidding (100%)
          • Return Money to person that was outbid (100%)
          • Send Notification to person who had bid on item (100%)
          • Return Money to person that was outbid when somebody else buys out the auction (100%)
          • Send notification of a successful auction to auction owner (100%)
          • Send money to auction owner after buyout (100%)
          • Don't Allow bidding or buyout on your own auctions (100%)
          • Don't Allow bidding if you are the highest bidder (100%)
        • Removing an Auction (100%)
          • Most things (100%)
          • Sending a notification to person that was bidding (100%)
          • Returning money to whoever bid (100%)
        • Auction Notifications System (100%) - You will get messages on the outcome of your bids and auctions in the Auction House Website.
          • See all notifications page (100%)
          • Removing Old Notifications (100%)
          • Delete All (100%)
          • Other Stuff (100%)
        • Sell Storage Items (100%)
        • Searching for an Auction (100%) - more searching options will be added in the near future.
        • Game Change (100%) - Trogg Leather will now be called Cave Leather.
        Have any questions, idea, feedback? Let me know in the comments below or on twitter! Thanks!

        Wednesday, February 25, 2015

        Let's Get it Done: Champions TD Auction House v1!

        Want to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.

        Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!

        Welcome to the Sam and Dan Games Developer Blog!

        PTD2 Trainer Pass! Get it today!

        A great way to support us while getting amazing rewards!

        So let's talk about what you get:
        • Increased chance for Shiny/Shadow pokemon to appear in the wild
        • No ads while you play the game
        • Get a copy of shiny giveaway pokemon automatically every week
        • Faster Breeding - Breed with only one visit instead of 2, essentially breed something everyday!
        • Faster Leveling - Get twice the experience on every battle!
        • Giveaways for pass holders only
        You get all of this for only $1.99! One time payment! Get it today!

        Let's Get it Done: Champions TD Auction House v1!
        It's that time of the month again when things take longer to make that usual and so we need to have a laser focus to finish them. In using the fabulous Flox Game Service and it really is great! It is however a big departure from what I was doing in PTD and so to create this Auction House I have to come up with new ways of doing things. I do love solving these problems, they are like puzzles for me but they do require much time be spent on them to solve properly. I'm also trying to prevent certain exploits to work in the game so more time is needed.

        In the end it will be worth it as you will be able to have this great service that will help keep us making great games for all of you.

        Weekly Progress

        Champions TD Auction House Postponed
        • Log In (100%)
        • Creating/Changing your Auction House Nickname (100%) - This shows up in your auctions and bids.
        • Pagination for certain pages (100%)
        • Security Stuff (70%)
        • Transferring Items/Currency over to Auction Box and back to account (50%)
        • Creating an Auction (50%)
        • Bidding on Auction (0%)
        • Removing an Auction (50%)
        • Auction Notifications System (50%) - You will get messages on the outcome of your bids and auctions in the Auction House Website.
        • Searching for an Auction (100%) - more searching options will be added in the near future.
        • Game Change (100%) - Trogg Leather will now be called Cave Leather.
        Have any questions, idea, feedback? Let me know in the comments below or on twitter! Thanks!

        Tuesday, February 17, 2015

        vs Sabrina and the Auction House Begins!

        Want to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.

        Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!

        Welcome to the Sam and Dan Games Developer Blog!

        PTD2 Trainer Pass! Get it today!

        A great way to support us while getting amazing rewards!

        So let's talk about what you get:
        • Increased chance for Shiny/Shadow pokemon to appear in the wild
        • No ads while you play the game
        • Get a copy of shiny giveaway pokemon automatically every week
        • Faster Breeding - Breed with only one visit instead of 2, essentially breed something everyday!
        • Faster Leveling - Get twice the experience on every battle!
        • Giveaways for pass holders only
        You get all of this for only $1.99! One time payment! Get it today!

        Blog Poll! You decide which Mega Stone! (Poll Above Blog)
        For the next Gym Challenge there are many possible mega stones that can be given away. So I'm leaving it up to you to decide which one will be given out! Vote wisely!

        vs Sabrina
        As promised this week we will have a new Gym Challenge Fight for PTD2 and it will be versus Sabrina the Saffron City Gym Leader. She specializes in Psychic Pokemon so we can expect some sneaky stuff happening on her end since they have much power. The way I'm planning it right now you will have one pokemon only but you will be able to move around as there will be many spots. How will you fare against her Alakazam?

        Auction House Begins
        Also this week I want to start building the Auction House of Champions TD as I feel we are getting to the point were we have enough items for it, it will work a lot like the PokeCenter except instead of trading one thing for another you will trade item for in game gold/silver/copper. Players will also be able to bid or buy out items so think of it like an ebay for Champions. Along with these eventually you will be able to message other players and even trade with other players. Please look forward to it!

        Weekly Progress

        PTD2 Gym Challenge vs Sabrina Released! Hope you enjoy!


        Healing Orb, Psycho Cut and Teleports are shown.
        • Fixed Fairy Type Filter (100%)
        • Fixed issue with Ditto not losing his transformation while invasions are set (100%)
        • Fixed Diancie Bug (100%) - will be fixed when v1.83 comes out.
        • Fixed Weedle and other Waves in the invasion (100%)
        • Level Background Graphics (100%)
        • Level Layout (100%)
        • Sabrina Graphics (100%)
        • Level Menu Setup (100%)
          • Menu button (100%)
          • Level Intro Tip (100%)
        • Mega Evolution (100%) - Mega Mewtwo X! Thanks for voting!
        • Server Reward (100%)
        • Add the correct badge graphic to vs Koga (100%)
        • Attack Design (100%)
        • New Attacks (100%)
          • Recovering Orbs (100%) - Part of Alakazam's life will manifest as recovery orbs that your pokemon can touch to regain health.
          • Disabled Escape (100%) - Once your pokemon is in the arena it cannot be removed but it can still swap spots.
          • Teleport Room (100%) - Swapping to a spot will send you to another predefined spot.
          • Psychic Blast (100%) - Every once in a while Alakazam will fire off a psychic blast that cannot be avoided.
          • Psycho Cuts (100%) - Psychic cuts are aimed at different spots in the room and then fired doing lethal damage.
        Champions TD Auction House Incomplete

        Have any questions, idea, feedback? Let me know in the comments below or on twitter! Thanks!

        Tuesday, February 10, 2015

        Let's get it done! Champions TD Boss level!

        Want to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.

        Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!

        Welcome to the Sam and Dan Games Developer Blog!

        PTD2 Trainer Pass! Get it today!

        A great way to support us while getting amazing rewards!

        So let's talk about what you get:
        • Increased chance for Shiny/Shadow pokemon to appear in the wild
        • No ads while you play the game
        • Get a copy of shiny giveaway pokemon automatically every week
        • Faster Breeding - Breed with only one visit instead of 2, essentially breed something everyday!
        • Faster Leveling - Get twice the experience on every battle!
        • Giveaways for pass holders only
        You get all of this for only $1.99! One time payment! Get it today!

        Blog Poll! You decide!
        A new decision has appeared for you guys and gals to decide! It has to do with your units moves. Unlike PTD your units in Champions TD (so far) can use all attacks, active and passive, all the time. The game can be more like PTD where you have to choose which of the moves you want activated and which ability you have activated. So in Champions that would mean only have one "active" skill and one "passive" skill activated at one time. I would redesign the moves to make each individual move more powerful for it to make more sense since currently they are design to all be on at the same time. So let your voice be heard and tell me what you think.

        Let's get it done! Cave Boss Level
        Last week Unova took a lot out of me, I worked long hours to get the Unova Invasion done and so I wasn't able to complete the cave boss level for champions. This week has also been pretty hectic with helping a friend move so I won't have a lot of time to tackle a lot of things this week. For these reasons this week I will focus my energy on finish this boss level for all of you! I got a good chunk done last week but I still have a decent amount left. Next week we will get a ptd2 challenge level plus other goodies. Let's get it done! Are you with me?

        Weekly Progress

        Champions TD v0.06 - Cave Boss Level - Released!
        • Cave Boss Level (100%)
          • New Cutscenes (100%)
          • Level and Boss Mechanic explained screens (100%)
          • New Unit Graphics (100%)
          • New Unit Icon (100%)
          • New Unit Attacks (100%)
            • Avalanche Stomp (100%) - The unit will begging stomping the ground furiously aiming at a target in range. After a few seconds a large ice rock will fall in that area and stun all targets, for a certain amount of time, in range of the rock.
            • Frost Breath (100%) - The unit freezes its main target in place while it inhales cold air. After inhaling enough air it will blow out frost breath that hits all targets in front of the target. Damage multiplies by the number of targets hit.
          • Boss Behavior (100%) - Boss focuses on the first unit that attacks it until it dies or it runs way too far.
          • New Loot (100%)
            • Loot drop percentages (100%)
            • Armor Stats (100%)
            • Animal and Trogg Armor (100%)
              • Set up units (100%)
              • Set up graphics and icons (100%)
              • Stats (100%)
            • Weapons (100%)
              • Set up graphics and icons (100%)
              • Stats (100%)
            • New Unit (100%)
              • Set up weapon slot (100%)
          • Level Waves (100%)
          • Timer Mechanic (100%) - Every certain amount of time you will lose a certain amount of level lives.
          • Level Background, Path Points, Tent Points (100%)
        • Game Change (100%) - Make some casting spells cast faster but have longer cooldowns. This will enable spells to hit targets that are in range quicker instead of casting and possibly having the target get out of range while the cast is going.
        • Bug Fix (100%)  Enemy getting stuck while doing certain attacks.
          • Bug Fix (100%) Fixed an issues when using a unit with no chest pieces.
          • Game Change (100%) - Made the Boulder Throw's Red Shadow more accurate as to where it will hit.
          • Game Change (100%) - When a friendly unit dies you will lose a level life but you can now replace them with another unit.

          So that's what we are working on this week, got any ideas or feedback for this week's update let me know!

          Monday, February 2, 2015

          Unova Invasion and Cave Boss Level!

          Want to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.

          Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!

          Welcome to the Sam and Dan Games Developer Blog!

          PTD2 Trainer Pass! Get it today!

          A great way to support us while getting amazing rewards!

          So let's talk about what you get:
          • Increased chance for Shiny/Shadow pokemon to appear in the wild
          • No ads while you play the game
          • Get a copy of shiny giveaway pokemon automatically every week
          • Faster Breeding - Breed with only one visit instead of 2, essentially breed something everyday!
          • Faster Leveling - Get twice the experience on every battle!
          • Giveaways for pass holders only
          You get all of this for only $1.99! One time payment! Get it today!

          You decided what is going to happen!
          You guys voted and now your voice has been heard and it will change the story in Champions TD! You will fight the boss and if/when you defeat it, it will truly be dead.

          New Poll! You decide!
          A new decision has appeared for you guys and gals to decide! It has to do with your units moves. Unlike PTD your units in Champions TD (so far) can use all attacks, active and passive, all the time. The game can be more like PTD where you have to choose which of the moves you want activated and which ability you have activated. So in Champions that would mean only have one "active" skill and one "passive" skill activated at one time. I would redesign the moves to make each individual move more powerful for it to make more sense since currently they are design to all be on at the same time. So let your voice be heard and tell me what you think.

          Unova Invasion!
          The Unova Invasion is coming!!! This will probably have the most amount of new pokemon compared to the past ones so it will take most of my time to get this done! I think I can do it!

          Cave Boss Level
          Also coming this week is the Cave Boss level for Champions TD, the first boss battle of the game. Expect much defeat and much glory and even more loot! I will try to make it so you have think about where you position your units and also have some moving around. Yet keep it not so repetitive that it just becomes a chore to play. That is the type of balance that game designing requires.

          Weekly Progress
            PTD2 v1.82  - Unova Invasion - Released!
            • Add Spawns to the whole map (100%)
            • Add way to change the invasion to Unova Invasion (100%)
            • Johto and Kanto Starters now show up when facing Johto and Kanto pokemon after beating the story mode (100%)
            • Increase wave length and levels in Johto Waves after you beat the game to match other invasions (100%)
            • Lots of New Pokemon (44 NEW!) (100%) - Patrat, Watchog, Lillipup, Herdier, Stoutland, Purrloin, Liepard, Pansage, Simisage, Panpour, Simipour, Munna, Musharna, Pidove, Tranquill, Unfezant, Woobat, Swoobat, Tympole, Palpitoad, Seismitoad, Sewaddle, Swadloon, Leavanny, Cottonee, Whimsicott, Petilil, Lilligant, Basculin, Trubbish, Garbodor, Minccino, Cinccino, Ducklett, Swanna, Deerling, Sawsbuck, Frillish, Jellicent, Joltik, Galvantula, Stunfisk, Vullaby, and Mandibuzz
              • Stats (100%)
              • Evolutions (100%)
              • Graphics (100%)
              • New Attacks (100%)
                • Grass Knot (100%)
                • Scald (100%)
                • Tail Slap (100%)
                • Electroweb (100%)
              • Add to Trading Center (100%)
              • Add to Breeding Center (100%)
            • Bronzor's name is now spelled properly (100%)
            • Shaymin can now properly learn Seed Flare (100%)
            • You can now sort by Fairy type in the party screen (100%)
            • Tornadus now has the proper abilities for its form (100%)
              So that's what we are working on this week, got any ideas or feedback for this week's update let me know!

              Monday, January 26, 2015

              Extra Polishing Week! Map comes to PTD2, Login Feature for Champions!

              Want to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.

              Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!

              Welcome to the Sam and Dan Games Developer Blog!

              PTD2 Trainer Pass! Get it today!

              A great way to support us while getting amazing rewards!

              So let's talk about what you get:
              • Increased chance for Shiny/Shadow pokemon to appear in the wild
              • No ads while you play the game
              • Get a copy of shiny giveaway pokemon automatically every week
              • Faster Breeding - Breed with only one visit instead of 2, essentially breed something everyday!
              • Faster Leveling - Get twice the experience on every battle!
              • Giveaways for pass holders only
              You get all of this for only $1.99! One time payment! Get it today!

              You decide what happens!
              After the next level of Champions you will face a boss. I wanted to involve you guys and gals in shaping the story of the game. You will fight the boss and bring it down to 0 health and earn loot but it is up to you to vote whether you really defeated the boss for good or if it comes back and chases you out of its cave! This will definitely change the story after that event so choose wisely!

              Extra Polishing Week!
              Every once in a while, when developing games, you need to stop adding new content and polish what you have so far. This is one of those times.

              For PTD2 I've been wanting to add a Map to the game for a long time. Also if I want to add the Fly feature we needed some kind of map for selecting where you want to go. It can also tell players just starting or players that haven't finished the story where to go to continue it. I've heard of some players simply not knowing where to go. So this should help. Along with that I've been getting a lot of request for letting the player pick which invasion they are currently facing and so this week I will do just that. Also to go back to Johto pokemon if desired.

              For Champions TD, I hope to add the Login feature this week. Many have reported not being able to save their progress due to their browsers being set for not storing data. I'll be using Flox as my backend. It runs on the cloud so there shouldn't be many problems too many people trying to save, so it should be  WAYYYY smoother than PTD ever was. It cost money to get this service running but I know it is worth it for you guys and gals to have it for free. Along with that I've been meaning to have unique colors for item icons so you can tell right away which item is what or at the very least know that two items are not the same without having to check their stats. I have other things on my list also that I'll add if I get to finish these with time left.

              There were a few bugs in the last release for Champions that I'm fixing sooner than that other update. See below for more info.

              Weekly Progress

              Champions TD v0.05 - Login Feature and polish! - Released!
              • Cloud Saves by log in in (100%) - need to create a new account and your email must be valid. (Don't worry no spam will be sent to your email.)
              • Different Item Icons for items to be able to easily tell them apart (100%)
              • Game Loader (100%)- Easier way to make sure the latest version loads without having to refresh browser
              • Recruit Expanded (100%) - Be able to recruit any previous level's recruits in your current level. So if you play level 2 you get to recruit level 1 + 2. If you play level 3 you get to recruit level 3 + 2 + 1. That way you don't have to go back to a level just to recruit. Later on I will add recruiting to the map menu.
              • Longer levels (level 1 only for now more in coming weeks) (100%) - levels will have more waves, giving you more chance to get the gear you need without having to restart the level.
              • Better loot system (100%) - having an ever increasing chance to get loot in a level. Certain units now always drop loot, or have a higher chance to their specific drop loot. Certain units have an increased chance to make general loot drop.
              • All Tents in Level 2 now have 5 spots available (100%) - In hindsight you need everything you can get.
              Champions TD v0.04.1 - Bug Fixes - Released!
              • Dark Urn added to the normal loot table (100%)
              • Reduce the amount of boar ribs required for bear and brute (100%)
              • Fix a bug with Brutes/Hunters stopping and not moving (100%)
              • Lower the amount of strength enemy Brutes have (100%)
              • Fixed a bug with wrong unit graphic showing up on the equip screen (100%)
              • Bandit Boss's lacky will no longer be able to receive experience points (100%)
              PTD2 v1.81  - Map Feature and Pick your Invasion - Released!
              • Map Feature (0%) Moved to later update- A map that will tell you where to go next for players that haven't beaten the story mode. Later on it will also work with Fly to move around the map faster.
              • Pick your Invasion (100%) - Be able to change which invasion you face or return it back to Johto.
                So that's what we are working on this week, got any ideas or feedback for this week's update let me know!

                Monday, January 19, 2015

                New Champions TD Level, You decide what happens! and the Sinnoh Invasion!

                Want to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.

                Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!

                Welcome to the Sam and Dan Games Developer Blog!

                PTD2 Trainer Pass! Get it today!

                A great way to support us while getting amazing rewards!

                So let's talk about what you get:
                • Increased chance for Shiny/Shadow pokemon to appear in the wild
                • No ads while you play the game
                • Get a copy of shiny giveaway pokemon automatically every week
                • Faster Breeding - Breed with only one visit instead of 2, essentially breed something everyday!
                • Faster Leveling - Get twice the experience on every battle!
                • Giveaways for pass holders only
                You get all of this for only $1.99! One time payment! Get it today!

                Sinnoh Invasion - Released!
                This week we will get the Sinnoh Invasion! Just like the Hoenn invasion it will be unlocked after you beat the game. Unlike the Hoenn invasion this invasion will only be active on certain days of the week. Then each invasion will cycle weekly. There will be many new pokemon to catch so look forward to that!

                New Champions TD Level - Released!
                A new level will also come out this week for Champions TD, that means more units to recruit, more loot and new challenges. This level will also have a new story companion (like timothy). Her code name right now is the Liar Mage. I hope you are all looking forward to it.

                New Level Layout: The Cave

                You decide what happens! Player Poll (Vote Above)
                After the next level of Champions you will face a boss. I wanted to involve you guys and gals in shaping the story of the game. You will fight the boss and bring it down to 0 health and earn loot but it is up to you to vote whether you really defeated the boss for good or if it comes back and chases you out of its cave! This will definitely change the story after that event so choose wisely!

                Weekly Progress

                PTD2 v1.80  - Sinnoh Invasion - Released!
                • Pokemon Spawns around the map (100%) - Assigning pokemon to each map loosely based on the generation they belong to.
                • Add Moss Rock and Ice Rock Evolution to certain spots (100%)
                • New Pokemons (100%)
                  • Graphics and Stats (100%) -Bidoof, Bibarel, Kricketot, Kriketune, Burmy, Wormadam, Mothim, Cherubi, Cherrim, Shellos, Gastrodon, Drifloon, Drifblim, Glameow, Purugly, Bronzor, Bronzong, Chatot, Carnivine, Finneon, Lumineon, Leafeon
                  • Evolution methods (100%)
                  • Add to Breeding Center (100%)
                  • Add to Trading Center (100%)
                  • New Attacks (100%)
                    • Chatter (100%)
                  • New Abilities (100%)
                    • Flower Gift (100%)
                    • Flare Boost (100%)
                    • Heatproof (100%)
                Champions TD v0.04 - New Level - Released!
                • Be able to skip a cutscene after you have seen it and haven't beaten that level (100%)
                • Map (100%)
                • Cutscenes (100%)
                • New Units (100%)
                  • Graphics (100%)
                  • Equipment (100%)
                  • Attacks (100%)
                • Waves (100%)
                • Loot Drops (100%)
                So that's what we are working on this week, got any ideas or feedback for this week's update let me know!

                Monday, January 5, 2015

                Fuchsia Gym Challenge, Champions New Abilities!

                Want to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.

                Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!

                Welcome to the Sam and Dan Games Developer Blog!

                PTD2 Trainer Pass! Get it today!

                A great way to support us while getting amazing rewards!

                So let's talk about what you get:
                • Increased chance for Shiny/Shadow pokemon to appear in the wild
                • No ads while you play the game
                • Get a copy of shiny giveaway pokemon automatically every week
                • Faster Breeding - Breed with only one visit instead of 2, essentially breed something everyday!
                • Faster Leveling - Get twice the experience on every battle!
                • Giveaways for pass holders only
                You get all of this for only $1.99! One time payment! Get it today!

                Fuchsia Gym Challenge Released!
                Last week I said I would make another gym challenge level and so this week I've started my brainstorm session for figuring out what the level will be like. GAME DESIGN TIME! For PTD in particular I often start by reading pokedex entries. I use to find them fascinating. I say "used to" because I don't find them as informative in the latest generations. So anyways.. I read the entries and try to formulate enemy attacks or level concepts based on that.

                So for this level I decided to use Grimmer, Muk, Koffing and Weezing as the enemy for this level. Since those are Koga's pokemon (or implied) in gen 1. I could have also added in some from gen 2 and so forth but I decided against it. (As a developer you make a lot of these sort of arbitrary decisions very often. It helps that I'm making these alone so only my vote counts.)

                So the notes I have so far are: Toxics combining, explosions, leave slime behind create grimer, they get close and new stench appears.

                The next step is to start creating new moves and ideas on how I can mess the player up, or how the player might do something creative to stop the enemy. I still have to do this part but I'll be updating this blog post with my progress.  The fight is now out! Enjoy!

                Champions TD Next Update Released!
                Next up for Champions will be increasing the level cap to 6 and so adding new abilities for all the units in the game (they get them once they get to level 6 4 so most will already have the abilities once you play again.)

                These are the current ideas for new abilities: (Note these are for level 4 so they won't be the best the units can get.)
                Red = Completed
                Mage - Counter Spell - Makes enemies unable to cast spells (enemies will cast spells in later levels!)
                Warrior - Tear - Chance to make enemies take damage over time.
                Rogue - Lock - Stuns an enemy for a short time. Cost a combo point.
                Hunter - Tag - Hunter's tag a target so everybody can do more damage to it.
                Paladin - Flash Heal - Healing move that can heal allies and itself in a pinch. High mana cost.
                Warlock - Rain of Fire - Call down meteors from the sky on a target, damaging all units in the same area. Leaves a pool of lava that will hit enemies walking in that lane.
                Priest - Shield - Give its allies a shield that absorbs damage only last for a while.
                Shaman - Totem - put a totem that slows enemies down that walk by it for a certain amount of time.
                Druid - Refresh - Give allies and itself a heal over time effect.
                Boss Bandit - Summon Lacky - Calls a lacky bandit to fight on your side.
                Tank Bandit - Spikes - If using a shield physical attacks against it will hurt the enemy.
                Bandit - Pickpocket - Will sometimes steal money or items from enemies they are attacking.
                Timothy - Annoying Hymn - Will sing a song that will heal all nearby units and hurt all nearby enemies.
                Forest Hunter - Ice Shot - Shoot a long range projectile at the target that will freeze it for a time.
                Brown Bear - Bite - Take a bite out of your target, it will also heal you. Requires 50 rage.
                Grey Boar - Rage Stun - If the boar is charging his attacks have a chance to stun the target.

                Weekly Progress

                PTD2 v1.79.2  - Mystery Gift Throh and Hall of Fame Reward Tornadus - Released!

                PTD2 v1.79.1  - Mystery Gift Alomomola and Hall of Fame Reward Keldeo - Released!

                PTD2 v1.79 - Fuchsia Gym Challenge - Released!
                • Made Olivine Gym and World Tournament Fight 1 a bit easier by lowering the frequency of some enemy attacks and some health and speed values.
                Champions TD next update - New Abilites - Level Cap at 6 - Released!

                So that's what we are working on this week, got any ideas or feedback for this week's update let me know!

                Monday, December 22, 2014

                2015 Roadmap - What's next?

                Want to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.

                Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!

                Welcome to the Sam and Dan Games Developer Blog!

                Trainer Pass! Get it today!

                A great way to support us while getting amazing rewards!

                So let's talk about what you get:
                • Increased chance for Shiny/Shadow pokemon to appear in the wild
                • No ads while you play the game
                • Get a copy of shiny giveaway pokemon automatically every week
                • Faster Breeding - Breed with only one visit instead of 2, essentially breed something everyday!
                • Faster Leveling - Get twice the experience on every battle!
                • Giveaways for pass holders only
                You get all of this for only $1.99! One time payment! Get it today!

                2015 Roadmap - What's Next?

                Hi guys/gals with 2015 right around the corner I wanted to talk about our goals for 2015. I really think 2015 is going to be an amazing year for us. I'm really excited about our journey together. So I will talk about what I have in mind for PTD2 and Champions TD and even other projects beyond that.

                What's Next for PTD2? (and PTD1)


                Pokemon Tower Defense 2 story is done but there is still some content I want to add. Along with the Hoen Invasion you can expect an invasion day for each generation (including the first generation) along with a day that the map will have the normal Gen 2 pokemon that are supposed to be there. The Gym Challenges will still be coming out also. Something I've been wanting to add also is a map and the ability to fly to different locations for quick travel. The Iphone/Ipad version of PTD2 is also something I want to get done. Lastly I want to make an offline version of both ptd1 and ptd2. So if for any reason our servers can't survive any longer the game will still be available for all to play. (PTD2 having all generation is also good if trading is not available.) 

                As far as making a PTD3, I've really wanted to make an original game for years now but unfortunately things have never worked out due to a lot of reasons. Now with Champions TD I'm finally making that step. Perhaps in the future there might be a chance to do another pokemon game but Champions TD will definitely come first.

                What's Next for Champions TD?


                Champions TD just come out! Play it by clicking here if you haven't played it yet and let me know what you think. In the coming year we will be adding many new levels, new loot, new bosses, new units to recruit, just new new new. I'm very excited about this game and I hope you will like it as much or even more than I do! Since this game is more unique we might have biweekly and some weekly updates to it. I also want to put it on steam, apple and android app stores. I just want as many people to enjoy it.

                My thoughts right now is that the game will be free. There will be somethings you can buy but you will never have to pay to win. I want to get the auction house started soon but with so few items there isn't much of a reason yet. The next level will bring in more items and weapons so after a few more items an auction house will make sense.

                I'll mainly be focusing on Champions but I haven't forgotten about Cosmoids. Originally I wanted to make Cosmoids TD right away but in Game Development things change very rapidly and you have to be able to adjust. My goal is to make a Cosmoids game in the next few years. I might not be a Tower Defense game but I promise you it will be great. Again Champions is my focus so I might not talk much about cosmoids. I do think it will be cool to see some cosmoids in Champions TD. So I might add some of them for fun into the game.

                Weekly Progress

                PTD2 v1.78.3 Mystery Gift Druddigon and Hall of Fame Reward Virizion Released!
                • Fixed Stats on Durant and Shaymin
                • Drastically incrased the levels of pokemon of the Hoen Invasion on Icy Path and Route 45
                Champions TD next update - New Level - Meet the Hunter - Released!

                PTD2 v1.78.2 Mystery Gift Durant and Hall of Fame Reward Terrakion Released!

                PTD2 v1.78.1 Mystery Gift Maractus and Hall of Fame Reward Cobalion Released!

                I'm very blessed to have all of you enjoying my games, let me know what you think! Sam out.

                Wednesday, September 3, 2014

                A Shadow Pokemon has appeared! Trainer Pass! My focus! Talent!

                Want to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.

                Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!

                Welcome to the Sam and Dan Games Developer Blog!

                A Shadow Pokemon has appeared!
                I'm making a big change for PTD2, shadow pokemon can show up just like shiny pokemon in the game, allowing you to complete your collection if you haven't had great luck with breeding.

                Membership has evolved into.... Trainer Pass! Get it today!
                A while back I talking about having a membership plan that you guys and gals could subscribe to and get some great member's only features. The plan at the time was to make it a low monthly fee but have changed my mind since then. It will be a one time fee and you will have the features activated forever!

                So let's talk about what you get:
                • Increased chance for Shiny/Shadow pokemon to appear in the wild
                • No ads while you play the game
                • Get a copy of shiny giveaway pokemon automatically every week
                • Faster Breeding - Breed with only one visit instead of 2, essentially breed something everyday!
                • Faster Leveling - Get twice the experience on every battle!
                • Weekly Giveaways for pass holders only
                You get all of this for only $1.99! One time payment!

                Gym Challenge Battles
                On twitter I've been talking about Gym Challenge Battles, these will be similar to Challenge Mode in PTD1, my thoughts now is that you don't get to bring your own pokemon. I will give you a list of pokemon and items to choose from for each battle and you will have to figure out what is the best combination.


                PTD2 on Mobile
                Also on Twitter I showed the first screenshots of PTD2 on my phone. I want to bring PTD2 for your phones and tablets (you will have to install them directly since PTD is not allowed on app stores). I must also warn that PTD2 was not designed for mobile so it might run slow or it might break on certain places. The files will be completely free so there won't be any risk on your side.

                Champions TD Level 1
                Champions is changing a lot, I'm doing away with mercenary units in favor of having your whole army consist of units that you have recruited to your guild. I've also changed the menus quite a bit and started the story part and character selection parts.

                I've also decided to add choices to the game, I posted some screenshots on twitter showing what kinds of decisions you have to make. The choices you make will make your character either side with light or dark which is a way of saying evil and good. Your choices will also determine how the story turns out and which companions will join you on your journey. Once you make a choice and save the game that choice will be set in stone for that profile so be very sure of what you pick. (Not happening anymore, you will have choices but they won't determine the story.)

                Talent
                We are always on the lookout for amazing talent. If you have skills in 2D art, 3D art, Programming in Action Script, or Unity 3D, or any other special skill you think we need let us know! We aren't actively looking for anybody at the moment but we are always open for people that will work great with us.  If you are interested send us a portfolio with your work or a resume with your experience and also a brief paragraph with why you want to work with us to resumes@sndgames.com.

                Weekly Progress
                  PTD2 v1.78 - Hoen Invasion - Released!
                  • After you beat the game on certain days the map will be filled with all the Pokemon from the Hoen region! Including Starters! (Legendary pokemon are only available through the Hall of Fame)
                  • A lot of the harder fights in the game have been made easier by reducing enemy run speed, health and in some cases attacks where changed.
                  Champions TD Alpha v0.01 - What's still missing? Released!
                  • Choosing a name for your main character (100%)
                  • Chapter Select Screen (100%)
                  • Level Select screen (100%)
                  • Choices that you already made will be automatically chosen for you if you replay the same cutscene (100%)
                  • Profile Page (100%)
                  • Delete Profile Button (100%)
                  • Saving your information locally (100%)
                  • Save Button (100%) - after the level and on the profile page
                  • Multiple Popup Support (100%)
                  • Cutscene Skip Button (100%) - Shows up only after you have beaten a level.
                  • Fix bug that wasn't letting units have more than one spell attack (100%)
                  • Unit info screen (100%)
                    • Abilities section (100%)
                    • Specialization section (100%)
                    • Equipment/Stat section (100%)
                  • Item stats (100%)
                  • Loot dropping (100%)
                    • Loot notification popup (100%)
                  • Fix Tent Menu Unit Dragging for Mobile (100%) - Drag Icon is loaded in the wrong location.
                  • Make Range Weapons a different thing from melee weapons (100%) - Auto attacks should not be done with range weapons.
                  • Bags screen (100%)
                    • Add Categories for items (100%)
                    • Add Pages (100%)
                  • Recruiting enemies to your guild (100%) - This is like capturing pokemon in PTD.. but different...
                    • Finish Recruiting Menu (100%)
                      • Adding Required items as icons instead of text (100%) 
                      • Correctly checking and using your items when recruiting (100%)
                    • Enemy Appeared Popup (100%)
                      • Unit abilities (100%)
                        • Added Rage Bar for Warriors (100%)
                        • Add Combo Points for Rogues (100%)
                        • Other Attacks (100%)
                          • Buffs attacks (100%)
                          • Old Glory (100%)
                        • Attack Graphics (100%)
                        • Leveling up (100%)
                          • Animation (100%)
                          • Code (100%)
                          • Level UI (100%)
                            • Recruiting Icon (100%)
                            • Loot Chest Icon (100%)
                            • Money Text (100%)
                            • Level life text (100%)
                              • Being able to lose (100%)
                              • Losing Screen (100%)
                            • Wave text (100%)
                            • Menu (100%)
                              • Exit level (100%)
                          • Item changes (100%)
                            • Add stats to all the items (100%)
                            • Add sell price to items and let you sell items (100%)
                            • Unit selection menu (100%)
                              • Add Tent Flag to Unit Profile Blocks (100%) - So you can tell which units are in play and in which tent
                              • Be able to remove a unit from a tent (100%)
                              • Bug Fix (100%) Removing a unit while it's fighting
                              • Limit which items each unit can equip based on the unit's class (100%) -
                                • Ex. Priest can only wear cloth. Rogues can't use 2 handed swords. Etc.
                              • Level 1 (100%)
                                • Base stat for units (100%)
                                • Waves Revision (100%) - Make it more exciting/challenging
                                • Add Talking Animations to the cutscenes (100%)
                                • Story Change (100%)
                                • Correct Item Drops (100%)
                                • Correct Exp being given out by enemies (100%)
                                • Be able to range attack in melee range (100%)
                                  • Ex. Mages can fireball in melee range, hunters can bow attack in melee range
                              • Misc (100%)
                                • Stacking Items correctly (100%)
                                • Not being able to equip certain items (100%)
                              • Level ending screen (100%)
                                • Level rating at the end (100%) - 3 Star rating
                                • Finish game tutorial (100%)
                                  • Using Recruiting and others
                                  • Mode menu improvements (100%)
                                    • Level beat or not beat (100%)
                                        Older Updates

                                        PTD2 v1.77.1 Mystery Gift Solrock and Hall of Fame Reward Azelf and new TM Dazzling Gleam Released!

                                        PTD2 1.77 BIRTHDAY MYSTERY GIFT Primal Kyogre and Groudon and Lunatone and Hall of Fame Reward Mesprit Released!

                                        PTD2 1.76.1 Bug Fix, Mystery Gift Cacnea and Hall of Fame Reward Uxie Released!

                                        PTD2 1.76 Gym Challenge vs Erika - Team Magma Attack! Released!

                                        PTD2 1.75.2 Mystery Gift Spoink and Hall of Fame Reward Reshiram Released!

                                        PTD2 1.75.1 Mystery Gift Gulpin and Hall of Fame Reward Zekrom Released!

                                        PTD2 1.75 Gym Challenge vs Lt. Surge Released Now!

                                        PTD2 1.74.2 Mystery Gift Volbeat, HoF Reward Giratina Released!

                                        PTD2 1.74 Gym Challenge vs Misty Released!

                                        PTD2 1.73 Mystery Gift Seedot, HoF Reward Zygarde and Trainer Pass additions Released!


                                        PTD2 1.72.2 Trainer Pass - Released! Get it today!

                                        PTD2 1.72.1 Mystery Gift, and HoF Rewards - Released!

                                        PTD2 1.72 Gym Challenge Mode vs Brock - Released!

                                        PTD2 1.71.1 Mystery Gift and HoF Rewards - Barboach and Genesect - Released! 

                                        PTD2 1.71 Mobile Version! - Released! Please note this game wasn't built for mobile so the performance might not be up to par.

                                        PTD2 1.70.7 Mystery Gift Skitty, Shadow Pokemon in the wild and more HoF Rewards Cresselia- Released!
                                            Thank you so much for all your support, the reality is that I can't do this without your support! Thank you! As always let me know what you think! Sam out!